package cn.wing.event;

import net.minecraftforge.event.level.LevelEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;

@Mod.EventBusSubscriber
public class WorldLoad {
    @SubscribeEvent
    public static void onWorldLoad(LevelEvent.Load e) {
        // 客户端世界刚加载，玩家实体已存在

    }
}
